CS-6211 - 2D/3D Digital Animation oed answer key
Showing 81 to 100 of 108 total answers.
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Awesome StudentQuestion • 2D/3D Digital Animation
Blender’s physically-based path tracer for production rendering. It is designed to provide physically based results out-of-the-box, with artistic control and flexible shading nodes for production needs.
Answer
Cycles
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Awesome StudentQuestion • 2D/3D Digital Animation
allows you to map textures directly to the mesh faces. The 3D Viewport shows you the object being textured. If you set the 3D Viewport into Textured viewport shading, you will immediately see any changes
Answer
UV Editor
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Awesome StudentQuestion • 2D/3D Digital Animation
always connects two vertices by a straight line. These are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.
Answer
Edges
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Awesome StudentQuestion • 2D/3D Digital Animation
For example, a bouncing ball tends to have a lot of ease in and out when at the top of its bounce. As it goes up, gravity affects it and slows down , then it starts its downward motion more and more rapidly
Answer
Ease In and Out (or Slow In and Out)
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Awesome StudentQuestion • 2D/3D Digital Animation
These are used to build the actual surface of the object. They are what you see when you render the mesh. If this area does not contain of it, it will simply be transparent or non-existent in the rendered image.
Answer
Faces
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Awesome StudentQuestion • 2D/3D Digital Animation
Blender Selection Mode By holding Shift-LMB when selecting a selection mode, you can enable manySelection Modes at once. This allows you to quickly select Vertices/Edges/Faces, without first having to switch modes.
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Awesome StudentQuestion • 2D/3D Digital Animation
The speed at which something moves gives a sense of what the object is, the weight of an object, and why it is moving. Something like an eye blink can be fast or slow. If it’s fast, a character will seem alert and awake.
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Awesome StudentQuestion • 2D/3D Digital Animation
Basic Drawing and Composition of basic elements used to block in the layout of the basic shapes in the composition. Best compared to a scribble drawing. Seeks to express motion and/or emotive qualities of the composition.
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Awesome StudentQuestion • 2D/3D Digital Animation
The Sharp flag is used by the split normals and the Edge Split modifier, which are part of the smoothing/customized shading techniques. As seams, it is a property of edges, and these operators set or unset it for selected ones.
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Awesome StudentQuestion • 2D/3D Digital Animation
These are global settings that apply to all instances of folicle systems. The resolution of the strands is controlled by the step values in particle settings. Each hair system uses the material identified in the particle settings
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Awesome StudentQuestion • 2D/3D Digital Animation
In geometry, a this is a direction or line that is perpendicular to something, typically a triangle or surface but can also be relative to a line, a tangent line for a point on a curve, or a tangent plane for a point on a surface.
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Awesome StudentQuestion • 2D/3D Digital Animation
is Blender’s realtime render engine built using OpenGL focused on speed and interactivity while achieving the goal of rendering PBR materials can be used interactively in the 3D Viewport but also produce high quality final renders
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Awesome StudentQuestion • 2D/3D Digital Animation
The background and the characters are flat and can be filmed from only one side. Traditional drawing animation is done in a non-chronological way, developing first the main action, and filling it up with background images later on.
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Awesome StudentQuestion • 2D/3D Digital Animation
Supports basic operations such as object creation, joining objects, managing shape keys, UV/color layers. The default mode, available for all object types, as it is dedicated to Object data-block editing (e.g. position, rotation, size).
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Awesome StudentQuestion • 2D/3D Digital Animation
Eevee uses techniques to properly shadow the light coming directly from light objects this is a texture that stores the nearest occluder from the light position. Eevee also filters the shadow maps in order to smooth out the pixelated appearance
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Awesome StudentQuestion • 2D/3D Digital Animation
This takes a selection of faces and solidifies them by extruding them uniformly to give volume to a non-manifold surface. This is also available as a Modifier. After using the tool, you can set the offset distance in the Adjust Last Operation panel.
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Awesome StudentQuestion • 2D/3D Digital Animation
Rip creates a “hole” in the mesh by making a copy of selected vertices and edges, still linked to the neighboring non-selected vertices, so that the new edges are borders of the faces on one side, and the old ones, borders of the faces on the other side
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Awesome StudentQuestion • 2D/3D Digital Animation
Involves the use of real persons as stop motion characters. This allows a number of surreal effects, including the disappearance and reappearance of objects or characters, as well as allowing people to appear to slide across the ground and other effects.
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Awesome StudentQuestion • 2D/3D Digital Animation