CS-6211 - 2D/3D Digital Animation oed answer key
Showing 101 to 108 of 108 total answers.
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Awesome StudentQuestion • 2D/3D Digital Animation
It is a technique that manipulates an object physically so that it appears to move on its own. The object is moved in small steps between individually photographed frames, creating the illusion of movement when the series of frames are played in a fast sequence
Answer
STOP MOTION TECHNIQUE
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Awesome StudentQuestion • 2D/3D Digital Animation
But it is something that the character is doing/acting that adds a more realistic and natural feel to the animation. As mentioned, it must be staged so that the main action isn’t overpowered. It’s the kind of thing that is usually more subtle or can be felt more than noticed immediately.
Answer
Secondary Action
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Awesome StudentQuestion • 2D/3D Digital Animation
A primitive model that is a single quad face, which is composed of four vertices, four edges, and one face. It is like a piece of paper lying on a table; it is not a three-dimensional object because it is flat and has no thickness. Objects that can be created with planes include floors, tabletops, or mirrors.
Answer
Plane
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Awesome StudentQuestion • 2D/3D Digital Animation
For example, the animator draws the first frame of the animation, then draws the second, and so on until the sequence is complete. In this way, there is one drawing or image per frame that the animator has setup. This approach tends to yield a more creative and fresh look but can be difficult to time correctly and tweak.
Answer
Straight Ahead Action and Pose-To-Pose Action
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Awesome StudentQuestion • 2D/3D Digital Animation
This edge property, a value between (0.0 to 1.0), is used by the Bevel Modifier to control the bevel intensity of the edges. This operator enters an interactive mode (a bit like transform tools), where by moving the mouse (or typing a value with the keyboard) you can set the bevel weight of selected edges. If two or more edges are selected, this operator alters the average weight of the edges.
Answer
Adjust Bevel Weight
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Awesome StudentQuestion • 2D/3D Digital Animation
ses a pair of connected edge loops or a single, closed edge loop to fill in a grid that follows the surrounding geometry. The best predictable result can be achieved if you select two opposite edge loops with an equal number of vertices. When a single, closed edge loop is selected, the Span/Offset options allows you to adjust the way two opposite edge loops are detected from one closed edge loop
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Awesome StudentQuestion • 2D/3D Digital Animation
Blender Selection Mode When switching modes in an “ascendant” way (i.e. from simpler to more complex), from Vertices to Edges and from Edges to Faces, the selected parts will still be selected if they form a complete element in the new mode. For example, if all four edges in a face are selected, switching from Edges mode to Faces mode will keep the face selected. All selected parts that do not form a complete set in the new mode will be unselected.
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Awesome StudentQuestion • 2D/3D Digital Animation